Changelog from Ba 4.7 > AA 3.0 BETA

-radar range and los are now ~2900/~700 respectively
-Flash, Gator, Stumpie, Raider, Reaper, Bulldog reverted to AA2.23 stats
-Jeffy, Weasel, Flea, goliath, reverted to AA2.11 stats
-Goliaths, Banisher have impulse back 2.0 and 1.5 respectively
-Other minor impulse buffs on various units
-T1 Fighter balance reverted towards (but not exactly) AA2.11 stats
-T1 Fighters should now only stand 1 hits from MT and most other AA
-Nano buildtime increased 2000, energy increased 1000, work time reduced to 170
-Solars now cost E ~660, metal cost reduced by 30 now ~115
-Metal makers (all of them) reverted to AA2.11 (or very close to AA2.11) stats
-Gantry Units reverted to AA2.11 stats (soon all original gantry units will be available again)
-Gantry build time/metal/energy cost reverted to AA2.11 stats, HP increased 2000
-Bot factory metal increased 40 to ~700, buildtime reduced ~700 to ~6200
-Hover factory metal cost increase 100 to ~1100
-Hover con can now build seaplane platform, whilst conships can no longer
-Amphib plant restructured to build all units it used to be able to (shiva etc)
-Advanced solar now costs ~4400 E
-Advanced fusions now make (arm) 2750 (core) 3100 hitpoints buffed to ~21000 up from ~5000
-Fusions now make (arm) 800 (core) 900, hitpoints (arm) 5000 (core) 7500	
-Underwater fusions now make (arm) 850 (core) 950
-Geos now make 250E
-Moho geos make (arm) 1500 (core) 1000
-mav HP now 1100 (up from 820)
-Zeus trial buff (buildtime reduced 400, metal cost reduced 20, hp increased to ~2100 from ~1800)
-ak range reduced 20 (now 220), hp nerfed to 225 (~260), reload time buffed to 0.4 (~0.5)
-HLT damaged reduced to AA2.23 stats
-banshee damage slightly reduced 9 > 7, energy cost increase ~4200 (from ~2200)
-Orcone buildtime reduced 40000 (319801), energy reduced 40000 (341957), metal reduced 2000 (40442)
-All Gantry units present in AA2.11 have now been added, As well as bertha ships
-Krog HP is now 110000 (down from ~130000)

Changelog from AA 3.0 BETA > AA 3.0 BETA2

-Fixed alot of errors with the weaponscript, flak should now not dominate planes and send them flying.
     this is a big change, so i did it quickly
-Shiva sightdistant increase 300 (~600)
-Fixed Orcone/Krogtaar and a few other units not being able to stomp trees

Changelog from AA 3.0 BETA2 > AA 3.0

-Stumpy/Raider metal cost reduced to 214 and 237 respectively, speed reduced by 0.3 to ~2.9 and ~2.5 respectively
-land hover platforms energy cost doubled (8500 arm and 10000 core), build time increased by 4000 (17000 arm and 21000 core)
-T1 fighters hp reduced to ~100 (now they really should only stand 1 hit from a MT).

Changelog from AA 3.0 > AA 3.02 (quickfix)

-jeffy/weasel hp reduced by ~60, energy cost halved (~500), dps reduced by 50% (~25)

Changelog from AA 3.02 > AA 3.1

-New load screen added (lols)
-Cruise missile ship range doubled to ~3000, reload time increase to ~55 from ~7, missile damage doubled, w-velocity decreased by 50.
-Slight bulldog hp buff by 200 (4400)
-sniper reload time doubled (20)
-orcone metal cost reduced to (~35000 from ~40000), and is semi amphib
-floating radar range increased to ~3000, los increased ~100
-floating hlts are no longer floating hlts, they are floating beamers
-floating beamer buildcost reduced to ~300, energy reduced to ~3000, building reduced to ~5000
-tactical nuke range increased by 500 (~3500), damage doubled (5000), reload time increased by 30 (120), added impulse
-aegis now fires the tactical nuke instead of emp
-krow is now made in the cor gantry
-krow hp quad'd (~28000), and given a doomsday style anni weapon, metal cost increased by double (~9500), buildtime increased by 10k (93k)
-liche is now made in the arm gantry
-liche metal cost is now ~7200, hp doubled to ~4000, damage doubled, and build time increased to ~100k

Changelog from AA 3.1 > 3.2

-begun the addition of Quantums brand spanking new FX!!!! (yeah quantum you rule)
-krow hp reduced to ~21000
-cruise missile ship cost increased by 1000 metal (~3500), hp reduced by 1000 (1200)
-krow/liche buildtime increased by 20k
-fixed avatar bug (now fires bertha shell again)
-fixed aegis (now fires tactnuke)
-changelog now more user friendly
